Jitterbean

Jitterbean is a jittery coffee bean facilitating a five-minute expressive arts activity for friends and family at a café: two minutes of playful, mostly wordless moments on a phone, then a hands-on coffee drawing on small watercolor paper.

  • Who: mixed ages around one table, each person on their own phone

  • Where: any café, with drinks already in hand

  • How people join: a QR code on a small Jitterbean table card opens the web app

  • What people leave with: their own coffee drawing and a short conversation about where they want to put their energy


Character

Jitterbean is a small coffee bean designed by Sonia in Adobe Illustrator. Jitterbean loves swimming in people's cups and sharing his energy with whoever is sipping. Like Ted Lasso, Jitterbean is curious not judgmental: he helps you see your energy levels, he doesn't rate it.

Layers for animation

The paths are only grouped, never redrawn:

  • Legs (3): one shape each, set behind the body; they paddle from the top of each leg, staggered

  • Body: the bean silhouette, which bobs up and down

  • Eyes (2): a white oval and a pupil; they blink every few seconds, and the pupils look up as energy rises

  • Lips: the lip shape and smile line, which grow slightly as energy rises

  • Groove: the light rim and dark cavity, which move with the body

Energy states

One energy value drives every motion. Low energy: half-closed eyes, slow small bob, gentle paddling. High energy: wide eyes, fast big bounce, quick paddling, and a light buzz at the very top of the scale.

Concept: energy and intention

The activity moves people from noticing their energy to choosing where it goes.

  • Roast = energy: how much energy you have today, from light roast (low) to dark roast (high); darker means more energy because that matches how most people think about strong coffee

  • What's brewing = intention: where you would like to put that energy today

Every roast is a good roast. The tool shows energy without ranking it, so a sleepy light roast is as welcome as a buzzing dark one.

Flow

Six screens, each with a short prompt on top and the interaction below it. Every reflection screen carries the cue "Take a minute to think, then share with your table."

  1. Meet Jitterbean

    • Prompt: his backstory and how the prompts work

    • People tap Start, which turns on sound

    • Jitterbean bobs and paddles

  2. Roast

    • Prompt: How's your energy today?

    • People slide from light to dark roast

    • Jitterbean's energy rises with the roast, and the coffee under him changes color

  3. Pour

    • Prompt: What's been giving you energy lately?

    • People press and hold the cup to pour

    • Jitterbean floats up on the rising coffee and splashes

  4. Stir

    • Prompt: What helps you settle?

    • People trace circles in the cup for three turns

    • Jitterbean orbits as the crema swirls

  5. Brew

    • Prompt: What's brewing? Where would you like to put your energy today?

    • People think and share

    • Jitterbean waits beside the prompt

  6. Draw

    • Prompt: Paint where your energy is going

    • People drip a few drops of coffee while moving their hand, then draw what they see in the shapes with a pen

Pour and stir must be done before the next arrow lights up. The last screen ends with "When you're done, share your drawing with your table."

Expressive arts grounding

The design follows IEATA's description of intermodal expressive arts and the REACE ethics guidance.

  • Intermodal: one thread, energy, moves through color, gesture, sound, conversation, and drawing

  • Education, not therapy: prompts invite noticing and sharing; nothing digs into problems

  • No interpretation: no roast, pour level, or drawing is labeled or explained; people name their own meaning

  • Literal, emotional, imaginal: the real cup in hand, the feeling of today's energy, and Jitterbean's imaginary swim

  • Voluntary: every step can be skipped, sharing is an invitation, and nothing is saved

  • Inclusive: any drink and any age, with text only where needed so it works across languages

Sources: IEATA REACE Code of Ethics · What IEATA does

Visual and sound design

Logo

A square app-style icon: the full Jitterbean art centered on a crema background (#F1E8DE) with rounded corners and a soft tan shadow under his legs. Files: jitterbean-logo.svg and a 1024 px PNG.

Palette & Type

Layout rules

  • Visual first; text only for the intro and the reflection prompts

  • Each screen is one compact, centered block: prompt on top, animation below with clear space, button directly under

  • Large touch targets (44 px or more) for one-handed use with a drink in the other hand

Sound

Gentle and short, built in the browser: bloops on the roast slider, a soft pour while holding, a quiet low swish while stirring, and a two-note chime on each step. Sound starts with the Start tap and has a mute button on every screen.

Facilitation at the table

Materials

  • Small watercolor papers (postcard size), one or two per person

  • A pen per person for drawing into the shapes

  • A small cup of strong black coffee to share (latte barely shows on paper)

  • Napkins and a flat surface

  • Jitterbean table card with the QR code

Running it

  1. Set the card on the table and invite people to scan it; no one has to join

  2. Let everyone go through the phone screens at their own pace

  3. At each prompt, pause for a minute, then let whoever wants to share go first

  4. Drip, draw, and lay the papers side by side to look at together

Care notes

  • Use cooled coffee, especially with children

  • Ask about what people see in their drawings; never tell them what it means

  • Passing is always fine, at every step

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